Reactional Music brings interactive music and music personalisation capability to Unity for game developers
Reactional’s Unity platform opens up a new wave of creativity, interactive music, music from key commercial labels and a new generation of deeper and more immersive games San Francisco, US / Stockholm, Sweden 17 July 2024 (14.00hrs CET) — Reactional Music, the...
Upcoming events: Develop, Unite, China Joy, Gamescom
Find out more about creating interactive music, turning music into a revenue stream and how music personalisation can help developers create more immersive gaming experiences. The Reactional team will be at the following events this summer: Develop, Brighton, UK, July...
Spending on cosmetic in-game purchases is projected to grow to *$100 billion by 2028
Spending on cosmetic in-game purchases is projected to grow to *$100 billion by 2028. Music currently accounts for close to zero of this market. Independent Music Insider recently took a look at Reactional as music and games come together in a time of shifting...
Keywords Studios and Reactional Music bring together global development services and world’s first generative music engine for games, creator worlds and emerging technologies
Keywords Studios and Reactional Music form a collaboration to explore faster development of music and sound in games Dublin, Ireland | 20 May, 2024 Keywords Studios (“Keywords”), the international provider of creative and technology-enabled solutions to the video...
MusicBiz 2024 – Reactional Music panels
Reactional Music will be at Music Business Association's MusicBiz 2024 event in Nashville in May. Reactional President David Knox and Chief Content Officer Jacob Deshayes will be participating in panels looking at the commercial and creative opportunities between...
Meet Reactional at Reboot Develop in Dubrovnik
Reactional Music will be in Dubrovnik for Reboot Develop BLUE. April 22- 24 2024. To get interactive music in moments, save thousands in dev time and to turn music into a revenue stream with music personalisation, come talk to us. Generative composable music for new...
Reactional Music partners with Hopeless Records and Cherry Red, opens opportunities for independent rightsholders in gaming
Cherry Red licenses master and song rights to tracks from catalogue spanning Dead Kennedys, Everything But The Girl and more for use via Reactional’s music personalisation engine and delivery platform Hopeless Records licenses master rights to tracks from likes of Sum...
Reactional at SXSW 2024 in Austin
Reactional Music’s Jesper Nordin and Luke Ritchie are heading to SXSW. Jesper and Luke will be part of the panel New Scores: Merging Music & Gaming. Jesper will be discussing Reactional’s generative compositional music engine and tools that are transforming music...
Reactional participates in Hamburg Games Conference
The Reactional Music team will be at the Hamburg Games Conference on 5th and 6th March. Developers and publishers wanting to understand more about rapid music prototyping and creation with generative composable music, music personalisation and turning music from a...
Epic Games Media and Entertainment Head Takes Role at Reactional Music
Ben Lumsden to drive Reactional Music’s creative and commercial integration with Unreal Engine, MetaSounds for Unreal Engine and Unreal Engine for Fortnite Reactional is leading the next generation of music technology and delivery with generative composable music,...
Game Dev Heroes and Games Growth Summit Founder Alex Boucher joins Reactional Music
Boucher is a musician who has spent 10 years working extensively in games development Stockholm, Sweden: Thursday 4th January 2024/…Reactional Music, the music personalisation engine and music delivery platform that connects the worlds of music and games for game...
Uniting Music and Gaming: Reactional Music at Unite 2023 (Part 2)
Aside from Reactional's big Unite reveal, where we retrofitted the fantastic Unity Spaceship demo scene to react to music in a myriad of ways (you can read about that in part 1 of this blog series here), we wanted to create an experience for the Unity community that...