Reactional Composer
Reactional Composer is the future of game music. Design elastic soundtracks, adapt every note in real time, and export straight to Unity, Unreal, and beyond.
Drag & drop workflow
Auto convert your DAW session.




Musical design
Add unprecedented musical interactivity.
Per instrument, per note. Tempo, scales, chords, rhythms.
Export directly to game
Test your interactive music immediately.
Super simple game API.




Design on a note-by-note level
Reactional is a procedural playback system for interactive music. Every note in your composition can be addressed individually so your soundtrack reacts to gameplay with nuance you can't achieve in linear stems.
Use your preferred DAW, bring your own VST3 instruments, and export to any engine or platform.
Hyper-interactive controls for musical storytelling
Dial into your score with controls that update in real time. Each glass tile reflects a parameter you can automate inside Reactional.
Intelligent stingers.
Compose a stinger or a leitmotif once in a single chord or key.
Reactional automatically adapts every hit to whatever harmony your game calls for.
Malleable.
Played back live, the music stays fluid and overrideable.
Map cues to player actions and let them actually perform these instruments.
Music that actually adapts.
Keep every layer in tune and in time with any licensed or uploaded track.
Catalog metadata makes your interactive themes sync with external music.
Interactive music in 2 minutes
Go from DAW to game faster than brewing a cup of coffee.
Composing procedural music
Tutorial: Learn how to score for Reactional playback.
Designing musical interactivity
Tutorial: Master the basics of Reactional Composer.
Get Composer
Binaries for Windows, macOS, and Linux are available on the Reactional Platform.
Download here