by feliciagrundel | Mar 18, 2025 | Press Releases
Will bring Ninja Tune closer to the world’s 3.5 billion gamers and $125.7 billion global in-game economies. New technology enables music rightsholders to reach audiences through personalised gaming experiences. Reactional and Ninja Tune preview partnership...
by feliciagrundel | Jan 31, 2025 | Blog
Watch this recorded session from Unreal Fest Seattle 2024 that features a live music composition and game soundtrack creation session between a music artist and game developer using Unreal Engine, MetaSounds, and the Reactional rule-based music engine. A commercial...
by feliciagrundel | Nov 19, 2024 | Blog
Take a deep dive into the Reactional Music System Tutorials with our chief product officer Jonas Kjellberg. Reactional Composer Tutorial – 1. Composing for Procedural systems In this first part of the Reactional Composer Tutorial sessions, we will dive into how...
by feliciagrundel | Oct 22, 2024 | Press Releases
Game developers will be able to access Naxos’ classical, cultural, world, folk and regional music catalogues in a significant expansion of Reactional’s music delivery platform Naxos to explore creating interactive soundtracks for all interactive platforms Wednesday 23...
by feliciagrundel | Oct 18, 2024 | Blog
Reactional Music Chief Product Officer Jonas Kjellberg’s talk at Unite 2024 in Barcelona (September 2024) explores how composed generative music is enabling game developers to create interactive music in their games in minutes. Jonas also explores how to use...